Game Developer News Links

When I was working in Toronto in the mid-90’s, I was offered a game developer role at a downtown company.

At the time, I was one of the top arcade players on Centipede, Millipede, Battlezone and G-LOC. I had also written clones of Centipede for the PC in C and assembler.

They offered me exactly half the salary of another offer, and expected developers to sit shoulder-to-shoulder around wooden picnic tables. They oozed sketchiness, and I already knew how to write a game, so I passed. But hey, they had a blue screen room! 🙂

I moved into Internet Operations, ending up at Netscape. Eventually I did some consulting for a slot machine product which needed to pass Las Vegas gaming compliance. Small world! 🙂

To pass, one of the requirements was that the game had to be guaranteed to start in a known state each time, presumably in case employees or bettors tried to improve their odds by yanking the power and restarting the game.

That guarantee was accomplished by using a journalling filesystem and a built-in UPS with linux services carefully configured to start and stop reliably.

Some links showing how tough the game industry is in 2018:

The tragic end of Telltale Games Did I just waste 3 years? More Than 1,000 Jobs Were Lost in the Games Industry Over the Past Year, 10 Studios Closed Doors
Game Programmer Quits Job To Sell Street Food, Doubles Salary

This entry was posted in Tech. Bookmark the permalink.

Leave a Reply

Your email address will not be published.

This site uses Akismet to reduce spam. Learn how your comment data is processed.